Matemática com tecnologias: cubo de Rubik e robótica

Imagem de Miniatura



Título da Revista

ISSN da Revista

Título de Volume


Universidade Federal de Goiás


Associating different technologies, especially with playful bias, can provide pleasant moments of knowledge construction to specific audiences, making analogy with Larrosa (2004). In this work, we opted for the playfulness of the Rubik cube puzzle associated to three research scenarios. The mathematical notions scenario aims at a reflection on how to use the art of knowing how to solve the Rubik's cube and the experiences provided by it, associating them in an intrinsic way with the mathematical problems and their solutions. The deepening scenario in learning the Rubik's cube through Educational Robotics is related to the experiences provided by the use of Lego ® and Arduino robotics kits: how to establish relationships among participants through collective work, and to develop an educational activity by means of technological tools in order to appropriate these technologies. These activities were motivated by the construction of robots capable of solving the Rubik's cube. The scenario learning to solve the Rubik's cube focuses on the development of knowledge and experiences about resources and playful activities with the Rubik's cube - structured logical material: logical block. This research sought to understand the contributions to mathematical and technological education and limitations in a constructive research process, using the Rubik's cube in the context of a municipal public school in Uberlândia. The present proposal is of an applied nature with a qualitative approach employing the case study. There are limitations in working with the Rubik's cube, and these may be related to the dialogue between those involved in the process or even materials, but these obstacles do not prevent those who have fallen in love with the art in solving the cube, from continuing to work with the puzzle. From the participation of these passionate students, we observed, through various sources of information, improvements in relation to logical reasoning, agility and motor coordination, interaction with other students, frustration tolerance and group work, as well as designing the mathematics of most pleasurable way.



Cubo de Rubik, Matemática, Tecnologias, Escola pública, Rubik's cube, Mathematics, Technologies, Public school


BARBOSA, C. M. Matemática com tecnologias: cubo de Rubik e robótica. 2019. 95 f. Dissertação (Mestrado em Matemática em Rede Nacional) - Universidade Federal de Goiás, Catalão, 2019.